Sunday, July 5, 2015

Here's Why You Can't Kill the Disgaea Franchise

Recently, at E3, amidst the bright lights and packed appointment schedules, I sat down to play an English language build of Disgaea 5 for the first time. Both the game, and the experience itself, was practically the opposite of everything that E3 and the video game industry as whole has become.

Alan Costa, one of my main PR contacts at NIS America sat quietly as I explored the colorful, familiar hub world. Every now and again, I’d break our silence with a question. Alan would answer, simply and plainly, in a parlance free of any catchphrases or marketing double-speak. His answers rarely surprised me; Disgaea 5 on PS4, to my relief, feels like Disgaea always has. It’s a little bit prettier, there’s some new monsters and classes...nothing game-changing, and also nothing that’s going to stop me from tossing Prinnies for another 100 hours.

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from IGN PS3 http://ift.tt/1LRkpkp
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